QETLAB started as a project by Nathaniel Johnston and is still primarily maintained by him. Several other people have also contributed to its development (see the contributors page on github for more detailed information):
- Mateus Araújo: Wrote faster code for computing the classical value of a non-local game in the NonlocalGameValue function.
- Alessandro Cosentino: Bug reports, testing, and general guidance for best practices with QETLAB. Also created the LocalDistinguishability function.
- John D'Errico: Created the unique_perms function.
- Robert Materi: Improved Octave compatibility, including creation of the dec_to_bin and pad_array functions.
- Vincent Russo: Bug reports, testing, and contributions to several functions such as Fidelity, DickeState, and HorodeckiState.
N.J. also thanks the Institute for Quantum Computing for hosting him during QETLAB's development, and the Natural Sciences and Engineering Research Council of Canada for providing funding during QETLAB's development.